Essential Math for Spatial Computing

An essay about the most essential math concepts you need to know to design and develop for spatial computing platforms such as Augmented Reality and Virtual Reality.

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Best Practice Philosophy for Human Interface Design

BBN Publications is one of the largest design publishers in Japan. They included my eight concepts and my thoughts about interaction design principles behind these works.

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Talk about Design Experiments at Moscow Dribbble Meetup

Gave a talk about how important design experiments are in improving your design skills and extending your professional expertise.

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Notification Badge Exploration

Explored alternative approaches of using a counter label on app icons. The main goal was to make the label more informative and mindful.

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Talk about how to design for AR at MadConf

Talked about how to design for AR. I shared my experience designing AR-based apps, principles I apply to them, and tools I use to prototype and create an AR experience.

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